Silksong Quests List — Every Wish, Hunt and Side Quest

Silksong runs on wishes: every hunt, delivery and donation box is a quest with a region, a reward and — sometimes — a deadline. This index splits every confirmed quest by act, links each region to the interactive map, and flags the ones you can permanently miss.

21 quests tracked7 main story7 wishboard7 side threads

From the Mossberry harvest to the Last Judge at the Citadel gate: Bone Bottom's wishboard, the Hunter's March hunts and the first character threads.

QuestTypeRegionRewardsMissable

Berry Picking

Moss Druid

The first wish you encounter: gather three Mossberries located around Moss Grotto and Bone Bottom for the Moss Druid.

WishboardMoss GrottoDruid's Eye toolNo

Flexible Spines

Act 1's traversal-gating quest: completing it grants the Drifter's Cloak, letting Hornet ride Far Fields' updrafts and glide.

Main storyFar FieldsDrifter's Cloak (wind-riding traversal)No

The Ruined Chapel

Bone Bottom wishboard

A Bone Bottom wish to fund the rebuilding of the town's ruined chapel through rosary donations.

WishboardBone BottomChapel restoration, Rosary economy perkNo

Grindle's Shop

Grindle

Free the talkative snitchbug Grindle in The Marrow to unlock his shop of secrets and rosary gear near the nearest bench.

Side questThe MarrowMerchant access: Thief's Mark, Snitch Pick, Spool Fragment, Rosary String, Magnetite DiceNo

Savage Beastfly Hunt

Hunter

The Hunter's hunting wish: track down and defeat the Savage Beastfly stalking Hunter's March. Reward details unverified pending the wiki long-tail expansion.

WishboardHunter's MarchNo

A Lifesaving Bridge

Bone Bottom wishboard

A Bone Bottom donation wish to fund rebuilding the settlement's broken bridge, alongside The Ruined Chapel. Exact completion terms unverified.

WishboardBone BottomBridge restoration for the settlementNo

Crawbug Clearing

An early bug-clearing wish: wipe out a crawbug infestation for a settlement's wishboard. Region and giver unverified pending map pins.

WishboardMultiple regionsNo

Inside the Citadel — the Putrified Ducts hunt, the Slab escape and the three melodies that unlock the final showdown.

QuestTypeRegionRewardsMissable

Broodfeast

Huntress

The Huntress's grand hunt: collect seared, shredded and skewered organs using the Flintslate, Cogwork Wheel and Sting Shard respectively.

WishboardPutrified DuctsLongclaw toolYes

Trobbio's Stage

Trobbio

The flamboyant performer challenges Hornet to optional stage fights of increasing elaborateness in the Whispering Vaults.

Side questWhispering VaultsClaw Mirror, Secret loreNo

Escape the Slab

Act 2's story pivot: Hornet is dragged to the fortress-prison and must escape bench by bench with her gear stripped.

Main storyThe SlabStory progression, Return to Pharloom's mid-reachesNo

The Three Melodies

Collect the three melodies — Vaultkeeper's, Conductor's and Architect's — to unlock the final showdown and Act 3.

Main storyChoral ChambersAct 3 unlockNo

The Cradle Finale

Defeat the Act 2 boss in The Cradle to provide an initial ending — the midpoint of Hornet's journey, not the conclusion.

Main storyThe CradleInitial endingNo

The Void endgame: old hearts, a diving bell into the depths, and the road to the true ending.

QuestTypeRegionRewardsMissable

Runtfeast

Huntress

If Broodfeast is left unfinished by Act 3, the hunt changes into Runtfeast — the canonical example of Silksong's Act 3 wish mutations.

WishboardPutrified DuctsLongclaw tool (altered terms)No

The Old Hearts

Act 3's spine: recover the old hearts of Pharloom's forgotten places, with Verdania at its center, on the road to the true ending.

Main storyVerdaniaAct 3 progression toward the true endingNo

The True Ending

Unlocking Act 3 by collecting the three Melodies and completing the later regions leads to the true ending; some side quests influence variations on the final sequence.

Main storyThe UndersideTrue endingNo

Ballow's Diving Bell

Ballow

In Act 3, Ballow relocates to the top of the bell tower and rewards the Diving Bell Key, letting Hornet operate the giant diving bell that reaches the kingdom's lowest regions (attested in the Characters wiki article).

Side questMultiple regionsDiving Bell Key — operates the diving bell down to Verdania and the depthsNo

Silk and Soul

The endgame quest line that opens the road to the true ending once Act 3 begins; some side quests influence variations on the final sequence.

Main storyMultiple regionsTrue ending routeNo

Character storylines that follow Hornet across Pharloom — track them region by region rather than act by act.

QuestTypeRegionRewardsMissable

The Lost Fleas

Flea Caravan

Rescue all 30 lost fleas scattered across Pharloom for the wandering Flea Caravan; each return advances the caravan and its reward chain (backlog P0-6 anchor).

Side questMultiple regionsEscalating caravan rewards, Giant Flea encounter at completionNo

Shakra's Cartography

Shakra

The wandering mapmaker sells a regional map plus navigation tools wherever she camps; ring Bone Bottom's bell to recall her (backlog P0-5 anchor).

Side questMultiple regionsRegional maps, quill, compass, bench/Bellway/vendor pinsNo

Sherma's Pilgrimage

Sherma

Follow the singing pilgrim from Bone Bottom through Far Fields and beyond; his songs open doors, lower platforms and unlock shortcuts.

Side questMultiple regionsShortcuts, Hidden items along his routeNo

Garmond & Zaza's Alliance

Garmond & Zaza

The cheerful elder and his steed assist in set-piece battles across Greymoor, Sinner's Road and the Whispering Vaults, and travel to the Moorwing arena.

Side questMultiple regionsSet-piece battle assistance, Moorwing arena accessNo

Quests to finish before Act 3

Silksong rarely deletes wishes — it mutates them. Broodfeast turns into Runtfeast the moment Act 3 begins, and anything flagged missable below is the closest the game comes to locking you out. Clear these before the point of no return.

Flexible Spines

Main story

Act 1's traversal-gating quest: completing it grants the Drifter's Cloak, letting Hornet ride Far Fields' updrafts and glide.

Region: Far Fields

Broodfeast

Wishboard

The Huntress's grand hunt: collect seared, shredded and skewered organs using the Flintslate, Cogwork Wheel and Sting Shard respectively.

Region: Putrified Ducts

Escape the Slab

Main story

Act 2's story pivot: Hornet is dragged to the fortress-prison and must escape bench by bench with her gear stripped.

Region: The Slab

The Three Melodies

Main story

Collect the three melodies — Vaultkeeper's, Conductor's and Architect's — to unlock the final showdown and Act 3.

Region: Choral Chambers

The Cradle Finale

Main story

Defeat the Act 2 boss in The Cradle to provide an initial ending — the midpoint of Hornet's journey, not the conclusion.

Region: The Cradle

Data notes

MapGenie's panel tracks 48 wishes, 21 objectives and 66 quest items across Silksong. This table ships the 21 quests whose existence and details are confirmed by our wiki corpus or strong community knowledge; entries marked “unverified” are pending review. Reward cells are never invented — a dash means the reward is still being sourced, not that the quest pays nothing.

Quests FAQ

How many quests are in Silksong?

MapGenie's panel tracks 48 wishes, 21 objectives and 66 quest items across Pharloom. The tables above list the major confirmed quests — story quests, wishboard wishes and character threads — and grow as each remaining entry is verified against playthroughs.

Which Silksong quests are missable?

The clearest example is Broodfeast: leave the Huntress's hunt unfinished when Act 3 begins and it mutates into Runtfeast with altered terms. The tables' Missable column flags every confirmed case — check your wishboard at every act transition.

What quests should I finish before Act 3?

Prioritise the traversal- and tool-giving quests: Flexible Spines (Drifter's Cloak), Broodfeast (Longclaw) and the Berry Picking wish (Druid's Eye). The Lost Fleas caravan also stays collectible across acts, so rescuing fleas early compounds its reward chain.

Do wishes change between acts in Silksong?

Yes. Silksong mutates unfinished wishes as the story advances — Broodfeast becomes Runtfeast in Act 3 with the same reward on altered terms. Unfinished wishes are never simply deleted; they change shape instead.