Silksong Lost Fleas — All 30 Flea Locations & Caravan Rewards

Silksong's 30 lost fleas sit trapped in cages across every corner of Pharloom. Rescue one, hand it to the wandering Flea Caravan, and its reward chain grows — until the thirtieth return triggers the Giant Flea, the caravan's grand catch. This guide lists every flea with its region, collection window and where to look, and links each one into the interactive map.

11 in Act 114 in Act 25 in Act 3View fleas on the map →

All 30 lost flea locations

Sorted by flea number — effectively a suggested collection route through the game. Region assignments and find notes come from community knowledge and are flagged needsVerification in our dataset until the map marker export lands, so treat them as orientation. Every region name deep-links straight into the interactive map.

#RegionWhere to find itMap
1The MarrowCaged along the Marrow's early ossified shafts.View on map →
2The MarrowSide chamber off the Bone Bottom approach.View on map →
3Moss GrottoTrapped behind breakable growth in the opening cavern.View on map →
4Deep DocksOn a chain platform above the lava line.View on map →
5Deep DocksHidden vent side-room in the industrial caves.View on map →
6Far FieldsOn an updraft column reachable with early glide.View on map →
7Hunter's MarchIn a hunter warren alcove past patrolling tribes.View on map →
8GreymoorHalfway up a fogged tower climb.View on map →
9GreymoorAlong the moor's crumbling outer walls.View on map →
10ShellwoodIn a fisher hut beneath the shell-tree canopy.View on map →
11BellhartAmong the hanging bells of the tower course.View on map →
12Blasted StepsOn a spire ledge between sandstorm gusts.View on map →
13BilewaterIn a bile-channel hollow off the main swamp path.View on map →
14BilewaterDeep in the murk near the Phantom's approach.View on map →
15WormwaysIn a worm-tunnel branch bulge.View on map →
16Sinner's RoadIn a cell behind the road's chain traps.View on map →
17The MistInside a fog-locked clearing — landmarks required.View on map →
18Putrified DuctsIn a parasite duct off the Huntress's lair path.View on map →
19The SlabAlong the escape gauntlet's upper walk.View on map →
20The UnderworksIn the western works, past single-use benches.View on map →
21Choral ChambersAbove the settlement's ornate side-walks.View on map →
22WhitewardIn the connective cavern's north-east rooms.View on map →
23High HallsOn a spike-hall ledge mid-climb.View on map →
24Cogwork CoreBetween moving cogs on the descent.View on map →
25Whispering VaultsBehind a push-block shortcut in the stacks.View on map →
26Mount FayOn an ice-pillar ledge near the frozen climb.View on map →
27VerdaniaIn the garden ruins' overgrown court.View on map →
28VerdaniaBy the clover dancers' arena approach.View on map →
29The UndersideOn the deepest layer's final stretch.View on map →
30The CradleNear the Cradle's cabinet map room.View on map →

Flea Caravan rewards, step by step

The caravan doesn't pay per flea — it pays in progress. Every return advances the caravan's journey and escalates its reward chain:

1 · Meet the caravan

You first cross the Flea Caravan early in Act 1. From then on, every rescued flea can be handed in whenever you pass its camp.

2 · Keep returning fleas

Each return advances the caravan and escalates its reward chain. Specific per-milestone reward items are still unverified in our dataset — we won't print guesses.

3 · All 30 → Giant Flea

The thirtieth completed return triggers the Giant Flea encounter, the caravan's grand catch — beat it for the caravan's completion reward.

Where is the Flea Caravan?

The caravan is a camp you visit, not a quest marker you follow: it relocates forward as the story advances and waits along main routes between regions. If you're holding rescued fleas, finish the story beat you're on and check back — the collection never locks, the camp just moves.

Giant Flea — the caravan's grand catch

Return all 30 lost fleas and the reward chain culminates in the Giant Flea: an Act 3 encounter rated moderate difficulty. It fights mobile — arena-crossing leaps (Mega Leap) land with shockwaves — and the community consensus is that pogo timing beats raw damage. Win, and the Flea Caravan's completion reward is yours.

Trace the flea route on the map →

Lost fleas FAQ

How many fleas are there in Silksong?

30. Every lost flea is listed in the table above — 11 sit in Act 1 regions, 14 in Act 2 and 5 in Act 3. That total matches the community's Lost Flea panel count of 30.

What do you get for returning lost fleas?

Each flea you hand in advances the Flea Caravan and escalates its reward chain. The completion payoff is the Giant Flea encounter — beat it for the caravan's completion reward. Individual per-flea reward items are still unverified in our dataset, so we don't list specific drops.

Where is the Flea Caravan in Silksong?

It's a wandering camp, not a fixed shop: you first cross it early in Act 1, and it relocates forward as the story advances, waiting along main routes between regions. Rescued fleas can be delivered whenever you pass its camp — it never closes, it just moves.

Are lost fleas missable in Silksong?

No. Fleas stay collectible once their region is open, the caravan keeps accepting returns through the endgame, and nothing in the chain is act-locked — though the Giant Flea finale naturally waits until Act 3.