Act 1

Silksong Interactive Map — Act 1: The Road to the Citadel

Act 1 covers Hornet's descent through Pharloom's lowlands. Waking in the Moss Grotto, she bargains her way through Bellhart, the Deep Docks, Greymoor, Shellwood and Sinner's Road, then climbs the Blasted Steps until she stands at the gates of the Citadel itself.

This view of the Silksong interactive map focuses on early-game markers: Shakra's map vendors, benches for the many runbacks, the first mask and spool fragments, and the Act 1 bosses standing between you and the Last Judge.

Hollow Knight: Silksong — Interactive Pharloom Map

Pharloom Regions • Bosses • Benches • Items • Secrets

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Regions on this map view

Moss Grotto

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Starting area — Moss Mother, Bone Bottom and the first benches.

Cursed town hub; unlocks fast travel with the Bell Beast.

Deep Docks

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Mining keep with early tools and an optional Savage Beastfly.

Moorwing and the Widow, plus a dense side-content hub.

Sister Splinter and the memorials hidden in the woods.

Sinner's Road

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Gauntlet route that doubles as an alternate path into Act 2.

Blasted Steps

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The final climb to the Last Judge and the Citadel gate.

Optional tunnels below the approach, hiding early secrets.

Act bosses

  • Moss Mother
  • Bell Beast
  • Lace
  • Fourth Chorus
  • Moorwing
  • Sister Splinter
  • Widow
  • Last Judge

Frequently asked questions

1

What bosses are in Act 1 of Silksong?

Act 1's main bosses are Moss Mother, Bell Beast, Lace, Fourth Chorus, Moorwing, Sister Splinter, Widow and Last Judge, the gatekeeper who closes the act in front of the Citadel. Savage Beastfly and Skull Tyrant are optional, and the Phantom waits in a secret area.

2

How do I finish Act 1 in Silksong?

Climb the Blasted Steps, ring the old bells and defeat the Last Judge at the Citadel gate. Beating him rolls the Act 2 title card and moves Hornet inside the Citadel.

3

Where should I look for benches in Act 1?

Every Act 1 region hides several benches. Use the bench category on the map to highlight them before pushing into a boss arena — runbacks in the lowlands are long.